Parent & coach reference

Basketball Stats Glossary

Simple definitions, grouped by topic. Choose only the stats your scorer can consistently record.

Scoring

2PT / 3PT
Made or missed field goal worth two or three points.
Free throw (FT)
An uncontested one-point attempt awarded after certain fouls.
Second-chance points (SCP)
Confirmed points scored after an offensive rebound before the opponent takes possession. Requires reliable possession sequence or manual confirmation.
Points off turnovers (POT)
Confirmed points on the possession following an opponent turnover.
Fast-break points (FBP)
Confirmed points from made 2PT or 3PT transition baskets before the defense is set. Free throws and +1 quick scores do not receive this tag.

Ball Movement & Defense

Assist (AST)
Pass directly leading to a made two- or three-point field goal. At most one assist per basket; free throws cannot be assisted. Stataru credits the passer through Basket Details or by linking to a recent basket.
Turnover (TO)
Loss of possession through an error or rule violation; team turnovers count separately.
Steal (STL)
Defender is credited with gaining possession by disrupting the offense, under the chosen scoring conventions.
Forced turnover (FTO)
Credit to a defender who causes an opponent turnover. Does not add another turnover to the team total.
Deflection (DEF)
A defender redirects or disrupts a pass or dribble; does not require a steal.
Block (BLK)
Defender legally deflects a field-goal attempt.

Rebounding & Hustle

Offensive rebound (OREB)
The offense regains the ball after its missed shot.
Defensive rebound (DREB)
The defense secures the ball after an opponent missed shot.
Team rebound
Rebound assigned to a team rather than an individual.
Loose balls recovered (LBR)
Gain of an uncontrolled live ball, other than a routine rebound.
Successful box-out (BOX)
Defender or offensive player establishes position to keep an opponent from a rebound opportunity.
Charges taken (CHG)
Defender draws an officially called charging foul.
Fouls drawn (FD)
A player causes an opposing defender to be called for a foul.

Court IQ

Plus/minus (+/−)
Team points scored minus points allowed while a player or five-person lineup is on court.
Per 10 minutes
Plus/minus divided by verified playing minutes, multiplied by 10. Does not prove cause and effect.
On/off margin
Team scoring margin with a player on court compared with minutes off court; requires accurate lineup data.
Effective FG% (eFG%)
(Field goals made + 0.5 × three-pointers made) ÷ field-goal attempts.
AST/TO ratio
Assists divided by recorded turnovers; undefined when zero turnovers.
Rebounding percentage
Share of available offensive or defensive rebounds secured; opponent rebound data required.
Lineup stint
Continuous time a specific combination of five players plays together.
Possession
Continuous team control; a missed shot with an offensive rebound may continue the same possession.

App & Data

Parent beta
Early version for testing and reporting bugs.
Complete JSON backup
A portable copy of locally stored teams, games and tracking data.
Home Screen app
Website added to your phone for app-like launching.
Offline scoring
Record games without an internet connection after verifying offline readiness.
Custom tracking
Choose only the stats you wish to record. Optional stats require consistent recording for trustworthy totals.
Important: A zero can mean no recorded events, or that the stat was not tracked. Confirm accurate substitutions, both teams’ scoring and complete opponent stats before interpreting lineup efficiency, rebounding advantages or turnover ratios.

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